Model, Rig, Animate! with 3ds max 6
Michele BousquetISBN: 0970683081;
This book uses easy-to-follow tutorials and color illustrations to show you how to model a low-polygon character, create a rig (no plug-ins required!), then animate the character, including facial expressions. It focuses on the tools you need to get a result, so you can learn quickly and put your knowledge into practice right away with your own characters and projects. In the first chapter, you'll start from scratch with a box, and model a fully animatable body including clothing. Then you'll model a head, face, and hair, and learn the tools you can use to create any character. Chapter 2 covers rigging, the process of setting up controls for the character. You'll create an uncomplicated yet complete rig from start to finish with standard 3ds max tools like bones, custom attributes and parameter wiring. You'll rig the character so it can perform standard actions like raising its arm or making a fist with just a few mouse clicks. You'll also learn a few simple scripting techniques...
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