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James C. Leiterman

Learn Vertex and Pixel Shader Programming With DirectX 9

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ISBN: 1-55622-287-4
Издательство: Wordware Publishing, Inc.
Год издания: 2004
Страниц: 304
Because graphics systems for video games and game console hardware have become more complex, graphics applications must also advance. This is where programmable vertex and pixel shaders come in. Learn Vertex and Pixel Shader Programming with DirectX 9