Нравится LibRing?
Расскажи друзьям:
Mat Buckland

Programming Game AI by Example

Обложка книги Programming Game AI by Example

Книгу можно купить в интернет-магазинах:

· OZON.ru 2308р. [Проверить наличие]
ISBN: 1556220782
Издательство: Wordware Publishing, Inc.
Год издания: 2004
Страниц: 500
Programming Game AI by Example provides a comprehensive and practical introduction to the "bread and butter" AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.