Обложка книги Beginning OpenGL Game Programming

Beginning OpenGL Game Programming


Издательство: Muska & Lipman/Premier-Trade
Страниц: 336

With "Beginning OpenGL Game Programming", youll learn how to use OpenGL to develop games using high-performance graphics and game libraries. Focusing solely on topics related to graphics and OpenGL, this comprehensive guide gives you the skills you need to unleash the power of OpenGL 1.5 and create realistic, real-time graphics. If you are just getting started in 3D game development and are comfortable programming in C++, this guide is your ideal introduction to OpenGL. By the time you finish this book, you'll understand the basics of OpenGL and be able to apply your newfound skills as you create your own games!

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